Frog Study
For the Frog study I used Autodesk Maya with Arnold shaders and Substance Painter for creating texture maps to create the Frog Turntable. I used Zbrush to create the large Bumps for the displacement maps. (Model’s were not made by me and were given to me for this project.
Here is the Turntable done in Zbrush of the overall sculp added to the model for displacement map.
Here is one image of what the displacement map texture looks like exported from Zbrush.