Keri’s Hair test
Mathilda rig obtained from the official Pixar website, was utilized as the character for my hair test in my graduate side project. The purpose of the test was to experiment with various curl patterns, colors, and textures using XGen. Substance Painter was used to create texture maps to be used inside of Autodesk Maya. Along with the Arnold shaders and rendered through the Arnold rendering engine for the execution of the project’s.