Hanai Cuff

TT Test Renders

The cuff functions as a multi purpose accessory for my character Hanai. It is satellite powered with a pack on the side that lights up, which powers the light on top of the cuff. It is also equipped with a compass to navigate her.

Used Maya to create the uv’s and adjusted them to UDIM format, I Created a variety of shaders for the cuff. I created Leather, brass and steal textures and shaders. I used Substance Painter create and make the texture. I created and Adjusted Arnold shaders to create Leather, brass and steal look. Rendered through maya.